31![Real-Time Reyes Programmable Pipelines and Research Challenges Anjul Patney University of California, Davis
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32![ATI Technologies Inc. Rendering Outdoor Light Scattering in Real Time Naty Hoffman Westwood Studios ATI Technologies Inc. Rendering Outdoor Light Scattering in Real Time Naty Hoffman Westwood Studios](https://www.pdfsearch.io/img/31a3a74f7805766472157181c02e52da.jpg) | Add to Reading ListSource URL: amd-dev.wpengine.netdna-cdn.comLanguage: English - Date: 2013-10-24 21:40:38
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33![DIPS : the real-time digital image processing objects for Max environment Shu Matsuda Takayuki Rai DIPS : the real-time digital image processing objects for Max environment Shu Matsuda Takayuki Rai](https://www.pdfsearch.io/img/324799d05a0827c727772f854269d615.jpg) | Add to Reading ListSource URL: dips.kcm-sd.ac.jpLanguage: English - Date: 2002-07-30 13:27:34
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34![Real-time Rendering of Melting Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering University of Nor Real-time Rendering of Melting Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering University of Nor](https://www.pdfsearch.io/img/8994628f53f0c0dbc8d91e3903a09edc.jpg) | Add to Reading ListSource URL: larc.unt.eduLanguage: English - Date: 2013-03-06 10:33:01
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35![Real-time Rendering of Burning Solid Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering University Real-time Rendering of Burning Solid Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering University](https://www.pdfsearch.io/img/bc0a51f2e2809f56ff29c1b5bd33c1ae.jpg) | Add to Reading ListSource URL: larc.unt.eduLanguage: English - Date: 2012-05-22 16:54:39
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36![OpenGL を用いたインテグラルイメージング要素画像の実時間生成 ∼6 面版 gCubik によるインタラクティブ操作の実現∼ OpenGL-based real time rendering of elemental integral images: OpenGL を用いたインテグラルイメージング要素画像の実時間生成 ∼6 面版 gCubik によるインタラクティブ操作の実現∼ OpenGL-based real time rendering of elemental integral images:](https://www.pdfsearch.io/img/7ec237b304983b47a24415b49bbfada2.jpg) | Add to Reading ListSource URL: urv.nict.go.jpLanguage: English - Date: 2009-05-16 21:07:15
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37![ToonzLineTest6.4 Main Features Toonz LineTest 6.4 is the 2D animation software for pencil animation tests, providing a no-hassle webcam and video camera support, scanning capabilities, and a real time preview integrated ToonzLineTest6.4 Main Features Toonz LineTest 6.4 is the 2D animation software for pencil animation tests, providing a no-hassle webcam and video camera support, scanning capabilities, and a real time preview integrated](https://www.pdfsearch.io/img/a9d389c776b5f27502614575561c3333.jpg) | Add to Reading ListSource URL: www.toonz.comLanguage: English - Date: 2012-05-07 08:39:02
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38![Towards Real time Interaction with an Auto-stereoscopic Display – gCubik – Roberto Lopez-Gulliver, Shunsuke Yoshida, Sumio Yano, Naomi Inoue NICT Universal Media Research CenterHikari-dai Keihanna Science City Towards Real time Interaction with an Auto-stereoscopic Display – gCubik – Roberto Lopez-Gulliver, Shunsuke Yoshida, Sumio Yano, Naomi Inoue NICT Universal Media Research CenterHikari-dai Keihanna Science City](https://www.pdfsearch.io/img/c154eb12ff068871af8d3014bd1684d0.jpg) | Add to Reading ListSource URL: urv.nict.go.jpLanguage: English - Date: 2009-03-31 20:29:35
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39![Adaptive Real-Time Rendering of Planetary Terrains Raphaël Lerbour Jean-Eudes Marvie {raphael.lerbour, jean-eudes.marvie, pascal.gautron}@thomson.net Thomson Corporate Research Adaptive Real-Time Rendering of Planetary Terrains Raphaël Lerbour Jean-Eudes Marvie {raphael.lerbour, jean-eudes.marvie, pascal.gautron}@thomson.net Thomson Corporate Research](https://www.pdfsearch.io/img/abb13e8c4fdcf1c8f5833b89355cc112.jpg) | Add to Reading ListSource URL: jmarvie.free.frLanguage: English - Date: 2010-12-22 10:02:56
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40![Adaptive Real-Time Rendering of Planetary Terrains Raphaël Lerbour Jean-Eudes Marvie {raphael.lerbour, jean-eudes.marvie, pascal.gautron}@thomson.net Thomson Corporate Research Adaptive Real-Time Rendering of Planetary Terrains Raphaël Lerbour Jean-Eudes Marvie {raphael.lerbour, jean-eudes.marvie, pascal.gautron}@thomson.net Thomson Corporate Research](https://www.pdfsearch.io/img/75023914ec564e2ac157f410832246e0.jpg) | Add to Reading ListSource URL: gautron.pascal.free.frLanguage: English - Date: 2010-10-14 03:37:07
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